AI Insights · Timothy · October 2021
Top 5 2D Cartoon Games in Guatemala Q3 2021
Discover the performance trends of the top 5 2D cartoon games in Guatemala during Q3 2021, featuring weekly downloads, revenue, and active users.
The third quarter of 2021 showcased interesting trends for the top 5 2D cartoon games in Guatemala. Here's a breakdown of their performance based on data from Sensor Tower.
SortPuz™: Water Sort Puzzle by Dark Halo saw its weekly downloads peak at around 46K in mid-August and then gradually decline to about 7.9K by the end of September. Weekly active users followed a similar trend, starting from approximately 18.3K at the beginning of July and peaking at around 129.5K by the end of August, before declining to 76.1K by the end of September. Revenue for SortPuz™ began to show in September, peaking at $14 in mid-September.
Candy Crush Saga by King demonstrated consistent performance with weekly revenue fluctuating between $2.2K and $2.7K throughout the quarter. Downloads saw a peak of 25.3K in early July, then gradually decreased to approximately 13.4K by the end of September. The game maintained a stable number of active users, averaging around 210K to 230K weekly.
Acertijo Mental: Brain Games from FingerLab experienced a significant increase in weekly downloads, starting from 6.1K in late June and peaking at about 23.5K in early September before dropping to roughly 7.7K by the end of the quarter. Active users mirrored this trend, beginning at 9.6K and peaking at 44.7K in early September, then decreasing to 23.6K by the end of September.
Hill Climb Racing by Fingersoft maintained a steady performance throughout Q3 2021. Weekly downloads fluctuated between 10.4K and 15.9K, while active users ranged from 138.5K to 160.9K. Revenue was relatively stable, with a slight increase to $74 in late August and peaking at $52 in mid-September.
Among Us by Innersloth LLC showed a steady increase in revenue, peaking at $142 in late September. Downloads varied between 8.9K and 15.5K, with active users showing a gradual decline from 24.3K at the start of Q3 to around 17.2K by the end of September.
These insights, provided by Sensor Tower, highlight the dynamic nature of the mobile gaming market in Guatemala. For more detailed data and further insights, visit Sensor Tower.